Market Business Insights Home Entertainment and Leisure Robots Market
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Table Of Contents

1 Study Coverage
    1.1 Home Entertainment and Leisure Robots Product Introduction
    1.2 Market by Type
        1.2.1 Global Home Entertainment and Leisure Robots Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
        1.2.2 Education and Research Robots
        1.2.3 Robotic Companion Pets
        1.2.4 Others
    1.3 Market by Application
        1.3.1 Global Home Entertainment and Leisure Robots Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
        1.3.2 Children
        1.3.3 Elderly People
        1.3.4 Others
    1.4 Study Objectives
    1.5 Years Considered
2 Executive Summary
    2.1 Global Home Entertainment and Leisure Robots Sales Estimates and Forecasts 2017-2028
    2.2 Global Home Entertainment and Leisure Robots Revenue Estimates and Forecasts 2017-2028
    2.3 Global Home Entertainment and Leisure Robots Revenue by Region: 2017 VS 2021 VS 2028
    2.4 Global Home Entertainment and Leisure Robots Sales by Region
        2.4.1 Global Home Entertainment and Leisure Robots Sales by Region (2017-2022)
        2.4.2 Global Sales Home Entertainment and Leisure Robots by Region (2023-2028)
    2.5 Global Home Entertainment and Leisure Robots Revenue by Region
        2.5.1 Global Home Entertainment and Leisure Robots Revenue by Region (2017-2022)
        2.5.2 Global Home Entertainment and Leisure Robots Revenue by Region (2023-2028)
    2.6 North America
    2.7 Europe
    2.8 Asia-Pacific
    2.9 Latin America
    2.10 Middle East & Africa
3 Competition by Manufacturers
    3.1 Global Home Entertainment and Leisure Robots Sales by Manufacturers
        3.1.1 Global Top Home Entertainment and Leisure Robots Manufacturers by Sales (2017-2022)
        3.1.2 Global Home Entertainment and Leisure Robots Sales Market Share by Manufacturers (2017-2022)
        3.1.3 Global Top 10 and Top 5 Largest Manufacturers of Home Entertainment and Leisure Robots in 2021
    3.2 Global Home Entertainment and Leisure Robots Revenue by Manufacturers
        3.2.1 Global Home Entertainment and Leisure Robots Revenue by Manufacturers (2017-2022)
        3.2.2 Global Home Entertainment and Leisure Robots Revenue Market Share by Manufacturers (2017-2022)
        3.2.3 Global Top 10 and Top 5 Companies by Home Entertainment and Leisure Robots Revenue in 2021
    3.3 Global Home Entertainment and Leisure Robots Sales Price by Manufacturers (2017-2022)
    3.4 Analysis of Competitive Landscape
        3.4.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Home Entertainment and Leisure Robots Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
        3.4.3 Global Home Entertainment and Leisure Robots Manufacturers Geographical Distribution
    3.5 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
    4.1 Global Home Entertainment and Leisure Robots Sales by Type
        4.1.1 Global Home Entertainment and Leisure Robots Historical Sales by Type (2017-2022)
        4.1.2 Global Home Entertainment and Leisure Robots Forecasted Sales by Type (2023-2028)
        4.1.3 Global Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028)
    4.2 Global Home Entertainment and Leisure Robots Revenue by Type
        4.2.1 Global Home Entertainment and Leisure Robots Historical Revenue by Type (2017-2022)
        4.2.2 Global Home Entertainment and Leisure Robots Forecasted Revenue by Type (2023-2028)
        4.2.3 Global Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028)
    4.3 Global Home Entertainment and Leisure Robots Price by Type
        4.3.1 Global Home Entertainment and Leisure Robots Price by Type (2017-2022)
        4.3.2 Global Home Entertainment and Leisure Robots Price Forecast by Type (2023-2028)
5 Market Size by Application
    5.1 Global Home Entertainment and Leisure Robots Sales by Application
        5.1.1 Global Home Entertainment and Leisure Robots Historical Sales by Application (2017-2022)
        5.1.2 Global Home Entertainment and Leisure Robots Forecasted Sales by Application (2023-2028)
        5.1.3 Global Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028)
    5.2 Global Home Entertainment and Leisure Robots Revenue by Application
        5.2.1 Global Home Entertainment and Leisure Robots Historical Revenue by Application (2017-2022)
        5.2.2 Global Home Entertainment and Leisure Robots Forecasted Revenue by Application (2023-2028)
        5.2.3 Global Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028)
    5.3 Global Home Entertainment and Leisure Robots Price by Application
        5.3.1 Global Home Entertainment and Leisure Robots Price by Application (2017-2022)
        5.3.2 Global Home Entertainment and Leisure Robots Price Forecast by Application (2023-2028)
6 North America
    6.1 North America Home Entertainment and Leisure Robots Market Size by Type
        6.1.1 North America Home Entertainment and Leisure Robots Sales by Type (2017-2028)
        6.1.2 North America Home Entertainment and Leisure Robots Revenue by Type (2017-2028)
    6.2 North America Home Entertainment and Leisure Robots Market Size by Application
        6.2.1 North America Home Entertainment and Leisure Robots Sales by Application (2017-2028)
        6.2.2 North America Home Entertainment and Leisure Robots Revenue by Application (2017-2028)
    6.3 North America Home Entertainment and Leisure Robots Market Size by Country
        6.3.1 North America Home Entertainment and Leisure Robots Sales by Country (2017-2028)
        6.3.2 North America Home Entertainment and Leisure Robots Revenue by Country (2017-2028)
        6.3.3 United States
        6.3.4 Canada
7 Europe
    7.1 Europe Home Entertainment and Leisure Robots Market Size by Type
        7.1.1 Europe Home Entertainment and Leisure Robots Sales by Type (2017-2028)
        7.1.2 Europe Home Entertainment and Leisure Robots Revenue by Type (2017-2028)
    7.2 Europe Home Entertainment and Leisure Robots Market Size by Application
        7.2.1 Europe Home Entertainment and Leisure Robots Sales by Application (2017-2028)
        7.2.2 Europe Home Entertainment and Leisure Robots Revenue by Application (2017-2028)
    7.3 Europe Home Entertainment and Leisure Robots Market Size by Country
        7.3.1 Europe Home Entertainment and Leisure Robots Sales by Country (2017-2028)
        7.3.2 Europe Home Entertainment and Leisure Robots Revenue by Country (2017-2028)
        7.3.3 Germany
        7.3.4 France
        7.3.5 U.K.
        7.3.6 Italy
        7.3.7 Russia
8 Asia Pacific
    8.1 Asia Pacific Home Entertainment and Leisure Robots Market Size by Type
        8.1.1 Asia Pacific Home Entertainment and Leisure Robots Sales by Type (2017-2028)
        8.1.2 Asia Pacific Home Entertainment and Leisure Robots Revenue by Type (2017-2028)
    8.2 Asia Pacific Home Entertainment and Leisure Robots Market Size by Application
        8.2.1 Asia Pacific Home Entertainment and Leisure Robots Sales by Application (2017-2028)
        8.2.2 Asia Pacific Home Entertainment and Leisure Robots Revenue by Application (2017-2028)
    8.3 Asia Pacific Home Entertainment and Leisure Robots Market Size by Region
        8.3.1 Asia Pacific Home Entertainment and Leisure Robots Sales by Region (2017-2028)
        8.3.2 Asia Pacific Home Entertainment and Leisure Robots Revenue by Region (2017-2028)
        8.3.3 China
        8.3.4 Japan
        8.3.5 South Korea
        8.3.6 India
        8.3.7 Australia
        8.3.8 China Taiwan
        8.3.9 Indonesia
        8.3.10 Thailand
        8.3.11 Malaysia
9 Latin America
    9.1 Latin America Home Entertainment and Leisure Robots Market Size by Type
        9.1.1 Latin America Home Entertainment and Leisure Robots Sales by Type (2017-2028)
        9.1.2 Latin America Home Entertainment and Leisure Robots Revenue by Type (2017-2028)
    9.2 Latin America Home Entertainment and Leisure Robots Market Size by Application
        9.2.1 Latin America Home Entertainment and Leisure Robots Sales by Application (2017-2028)
        9.2.2 Latin America Home Entertainment and Leisure Robots Revenue by Application (2017-2028)
    9.3 Latin America Home Entertainment and Leisure Robots Market Size by Country
        9.3.1 Latin America Home Entertainment and Leisure Robots Sales by Country (2017-2028)
        9.3.2 Latin America Home Entertainment and Leisure Robots Revenue by Country (2017-2028)
        9.3.3 Mexico
        9.3.4 Brazil
        9.3.5 Argentina
10 Middle East and Africa
    10.1 Middle East and Africa Home Entertainment and Leisure Robots Market Size by Type
        10.1.1 Middle East and Africa Home Entertainment and Leisure Robots Sales by Type (2017-2028)
        10.1.2 Middle East and Africa Home Entertainment and Leisure Robots Revenue by Type (2017-2028)
    10.2 Middle East and Africa Home Entertainment and Leisure Robots Market Size by Application
        10.2.1 Middle East and Africa Home Entertainment and Leisure Robots Sales by Application (2017-2028)
        10.2.2 Middle East and Africa Home Entertainment and Leisure Robots Revenue by Application (2017-2028)
    10.3 Middle East and Africa Home Entertainment and Leisure Robots Market Size by Country
        10.3.1 Middle East and Africa Home Entertainment and Leisure Robots Sales by Country (2017-2028)
        10.3.2 Middle East and Africa Home Entertainment and Leisure Robots Revenue by Country (2017-2028)
        10.3.3 Turkey
        10.3.4 Saudi Arabia
11 Company Profiles
    11.1 Modular Robotics
        11.1.1 Modular Robotics Corporation Information
        11.1.2 Modular Robotics Overview
        11.1.3 Modular Robotics Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.1.4 Modular Robotics Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.1.5 Modular Robotics Recent Developments
    11.2 Robobuilder
        11.2.1 Robobuilder Corporation Information
        11.2.2 Robobuilder Overview
        11.2.3 Robobuilder Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.2.4 Robobuilder Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.2.5 Robobuilder Recent Developments
    11.3 SoftBank Robotics
        11.3.1 SoftBank Robotics Corporation Information
        11.3.2 SoftBank Robotics Overview
        11.3.3 SoftBank Robotics Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.3.4 SoftBank Robotics Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.3.5 SoftBank Robotics Recent Developments
    11.4 Sony Corporation
        11.4.1 Sony Corporation Corporation Information
        11.4.2 Sony Corporation Overview
        11.4.3 Sony Corporation Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.4.4 Sony Corporation Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.4.5 Sony Corporation Recent Developments
    11.5 Sphero
        11.5.1 Sphero Corporation Information
        11.5.2 Sphero Overview
        11.5.3 Sphero Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.5.4 Sphero Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.5.5 Sphero Recent Developments
    11.6 Blue Frog Robotics
        11.6.1 Blue Frog Robotics Corporation Information
        11.6.2 Blue Frog Robotics Overview
        11.6.3 Blue Frog Robotics Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.6.4 Blue Frog Robotics Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.6.5 Blue Frog Robotics Recent Developments
    11.7 WowWee Group
        11.7.1 WowWee Group Corporation Information
        11.7.2 WowWee Group Overview
        11.7.3 WowWee Group Home Entertainment and Leisure Robots Sales, Price, Revenue and Gross Margin (2017-2022)
        11.7.4 WowWee Group Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications
        11.7.5 WowWee Group Recent Developments
12 Industry Chain and Sales Channels Analysis
    12.1 Home Entertainment and Leisure Robots Industry Chain Analysis
    12.2 Home Entertainment and Leisure Robots Key Raw Materials
        12.2.1 Key Raw Materials
        12.2.2 Raw Materials Key Suppliers
    12.3 Home Entertainment and Leisure Robots Production Mode & Process
    12.4 Home Entertainment and Leisure Robots Sales and Marketing
        12.4.1 Home Entertainment and Leisure Robots Sales Channels
        12.4.2 Home Entertainment and Leisure Robots Distributors
    12.5 Home Entertainment and Leisure Robots Customers
13 Market Drivers, Opportunities, Challenges and Risks Factors Analysis
    13.1 Home Entertainment and Leisure Robots Industry Trends
    13.2 Home Entertainment and Leisure Robots Market Drivers
    13.3 Home Entertainment and Leisure Robots Market Challenges
    13.4 Home Entertainment and Leisure Robots Market Restraints
14 Key Findings in The Global Home Entertainment and Leisure Robots Study
15 Appendix
    15.1 Research Methodology
        15.1.1 Methodology/Research Approach
        15.1.2 Data Source
    15.2 Author Details
    15.3 Disclaimer
List of Tables Table 1. Global Home Entertainment and Leisure Robots Market Size Growth Rate by Type, 2017 VS 2021 VS 2028 (US$ Million) Table 2. Major Manufacturers of Education and Research Robots Table 3. Major Manufacturers of Robotic Companion Pets Table 4. Major Manufacturers of Others Table 5. Global Home Entertainment and Leisure Robots Market Size Growth Rate by Application, 2017 VS 2021 VS 2028 (US$ Million) Table 6. Global Home Entertainment and Leisure Robots Revenue by Region: 2017 VS 2021 VS 2028 (US$ Million) Table 7. Global Home Entertainment and Leisure Robots Sales by Region (2017-2022) & (K Units) Table 8. Global Home Entertainment and Leisure Robots Sales Market Share by Region (2017-2022) Table 9. Global Home Entertainment and Leisure Robots Sales by Region (2023-2028) & (K Units) Table 10. Global Home Entertainment and Leisure Robots Sales Market Share by Region (2023-2028) Table 11. Global Home Entertainment and Leisure Robots Revenue by Region (2017-2022) & (US$ Million) Table 12. Global Home Entertainment and Leisure Robots Revenue Market Share by Region (2017-2022) Table 13. Global Home Entertainment and Leisure Robots Revenue by Region (2023-2028) & (US$ Million) Table 14. Global Home Entertainment and Leisure Robots Revenue Market Share by Region (2023-2028) Table 15. Global Home Entertainment and Leisure Robots Sales by Manufacturers (2017-2022) & (K Units) Table 16. Global Home Entertainment and Leisure Robots Sales Share by Manufacturers (2017-2022) Table 17. Global Home Entertainment and Leisure Robots Revenue by Manufacturers (2017-2022) & (US$ Million) Table 18. Global Home Entertainment and Leisure Robots Revenue Share by Manufacturers (2017-2022) Table 19. Home Entertainment and Leisure Robots Price by Manufacturers (2017-2022) &(US$/Unit) Table 20. Global Home Entertainment and Leisure Robots Manufacturers Market Concentration Ratio (CR5 and HHI) Table 21. Global Home Entertainment and Leisure Robots by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Home Entertainment and Leisure Robots as of 2021) Table 22. Home Entertainment and Leisure Robots Manufacturing Base Distribution and Headquarters Table 23. Manufacturers Home Entertainment and Leisure Robots Product Offered Table 24. Date of Manufacturers Enter into Home Entertainment and Leisure Robots Market Table 25. Mergers & Acquisitions, Expansion Plans Table 26. Global Home Entertainment and Leisure Robots Sales by Type (2017-2022) & (K Units) Table 27. Global Home Entertainment and Leisure Robots Sales by Type (2023-2028) & (K Units) Table 28. Global Home Entertainment and Leisure Robots Sales Share by Type (2017-2022) Table 29. Global Home Entertainment and Leisure Robots Sales Share by Type (2023-2028) Table 30. Global Home Entertainment and Leisure Robots Revenue by Type (2017-2022) & (US$ Million) Table 31. Global Home Entertainment and Leisure Robots Revenue by Type (2023-2028) & (US$ Million) Table 32. Global Home Entertainment and Leisure Robots Revenue Share by Type (2017-2022) Table 33. Global Home Entertainment and Leisure Robots Revenue Share by Type (2023-2028) Table 34. Home Entertainment and Leisure Robots Price by Type (2017-2022) & (US$/Unit) Table 35. Global Home Entertainment and Leisure Robots Price Forecast by Type (2023-2028) & (US$/Unit) Table 36. Global Home Entertainment and Leisure Robots Sales by Application (2017-2022) & (K Units) Table 37. Global Home Entertainment and Leisure Robots Sales by Application (2023-2028) & (K Units) Table 38. Global Home Entertainment and Leisure Robots Sales Share by Application (2017-2022) Table 39. Global Home Entertainment and Leisure Robots Sales Share by Application (2023-2028) Table 40. Global Home Entertainment and Leisure Robots Revenue by Application (2017-2022) & (US$ Million) Table 41. Global Home Entertainment and Leisure Robots Revenue by Application (2023-2028) & (US$ Million) Table 42. Global Home Entertainment and Leisure Robots Revenue Share by Application (2017-2022) Table 43. Global Home Entertainment and Leisure Robots Revenue Share by Application (2023-2028) Table 44. Home Entertainment and Leisure Robots Price by Application (2017-2022) & (US$/Unit) Table 45. Global Home Entertainment and Leisure Robots Price Forecast by Application (2023-2028) & (US$/Unit) Table 46. North America Home Entertainment and Leisure Robots Sales by Type (2017-2022) & (K Units) Table 47. North America Home Entertainment and Leisure Robots Sales by Type (2023-2028) & (K Units) Table 48. North America Home Entertainment and Leisure Robots Revenue by Type (2017-2022) & (US$ Million) Table 49. North America Home Entertainment and Leisure Robots Revenue by Type (2023-2028) & (US$ Million) Table 50. North America Home Entertainment and Leisure Robots Sales by Application (2017-2022) & (K Units) Table 51. North America Home Entertainment and Leisure Robots Sales by Application (2023-2028) & (K Units) Table 52. North America Home Entertainment and Leisure Robots Revenue by Application (2017-2022) & (US$ Million) Table 53. North America Home Entertainment and Leisure Robots Revenue by Application (2023-2028) & (US$ Million) Table 54. North America Home Entertainment and Leisure Robots Sales by Country (2017-2022) & (K Units) Table 55. North America Home Entertainment and Leisure Robots Sales by Country (2023-2028) & (K Units) Table 56. North America Home Entertainment and Leisure Robots Revenue by Country (2017-2022) & (US$ Million) Table 57. North America Home Entertainment and Leisure Robots Revenue by Country (2023-2028) & (US$ Million) Table 58. Europe Home Entertainment and Leisure Robots Sales by Type (2017-2022) & (K Units) Table 59. Europe Home Entertainment and Leisure Robots Sales by Type (2023-2028) & (K Units) Table 60. Europe Home Entertainment and Leisure Robots Revenue by Type (2017-2022) & (US$ Million) Table 61. Europe Home Entertainment and Leisure Robots Revenue by Type (2023-2028) & (US$ Million) Table 62. Europe Home Entertainment and Leisure Robots Sales by Application (2017-2022) & (K Units) Table 63. Europe Home Entertainment and Leisure Robots Sales by Application (2023-2028) & (K Units) Table 64. Europe Home Entertainment and Leisure Robots Revenue by Application (2017-2022) & (US$ Million) Table 65. Europe Home Entertainment and Leisure Robots Revenue by Application (2023-2028) & (US$ Million) Table 66. Europe Home Entertainment and Leisure Robots Sales by Country (2017-2022) & (K Units) Table 67. Europe Home Entertainment and Leisure Robots Sales by Country (2023-2028) & (K Units) Table 68. Europe Home Entertainment and Leisure Robots Revenue by Country (2017-2022) & (US$ Million) Table 69. Europe Home Entertainment and Leisure Robots Revenue by Country (2023-2028) & (US$ Million) Table 70. Asia Pacific Home Entertainment and Leisure Robots Sales by Type (2017-2022) & (K Units) Table 71. Asia Pacific Home Entertainment and Leisure Robots Sales by Type (2023-2028) & (K Units) Table 72. Asia Pacific Home Entertainment and Leisure Robots Revenue by Type (2017-2022) & (US$ Million) Table 73. Asia Pacific Home Entertainment and Leisure Robots Revenue by Type (2023-2028) & (US$ Million) Table 74. Asia Pacific Home Entertainment and Leisure Robots Sales by Application (2017-2022) & (K Units) Table 75. Asia Pacific Home Entertainment and Leisure Robots Sales by Application (2023-2028) & (K Units) Table 76. Asia Pacific Home Entertainment and Leisure Robots Revenue by Application (2017-2022) & (US$ Million) Table 77. Asia Pacific Home Entertainment and Leisure Robots Revenue by Application (2023-2028) & (US$ Million) Table 78. Asia Pacific Home Entertainment and Leisure Robots Sales by Region (2017-2022) & (K Units) Table 79. Asia Pacific Home Entertainment and Leisure Robots Sales by Region (2023-2028) & (K Units) Table 80. Asia Pacific Home Entertainment and Leisure Robots Revenue by Region (2017-2022) & (US$ Million) Table 81. Asia Pacific Home Entertainment and Leisure Robots Revenue by Region (2023-2028) & (US$ Million) Table 82. Latin America Home Entertainment and Leisure Robots Sales by Type (2017-2022) & (K Units) Table 83. Latin America Home Entertainment and Leisure Robots Sales by Type (2023-2028) & (K Units) Table 84. Latin America Home Entertainment and Leisure Robots Revenue by Type (2017-2022) & (US$ Million) Table 85. Latin America Home Entertainment and Leisure Robots Revenue by Type (2023-2028) & (US$ Million) Table 86. Latin America Home Entertainment and Leisure Robots Sales by Application (2017-2022) & (K Units) Table 87. Latin America Home Entertainment and Leisure Robots Sales by Application (2023-2028) & (K Units) Table 88. Latin America Home Entertainment and Leisure Robots Revenue by Application (2017-2022) & (US$ Million) Table 89. Latin America Home Entertainment and Leisure Robots Revenue by Application (2023-2028) & (US$ Million) Table 90. Latin America Home Entertainment and Leisure Robots Sales by Country (2017-2022) & (K Units) Table 91. Latin America Home Entertainment and Leisure Robots Sales by Country (2023-2028) & (K Units) Table 92. Latin America Home Entertainment and Leisure Robots Revenue by Country (2017-2022) & (US$ Million) Table 93. Latin America Home Entertainment and Leisure Robots Revenue by Country (2023-2028) & (US$ Million) Table 94. Middle East and Africa Home Entertainment and Leisure Robots Sales by Type (2017-2022) & (K Units) Table 95. Middle East and Africa Home Entertainment and Leisure Robots Sales by Type (2023-2028) & (K Units) Table 96. Middle East and Africa Home Entertainment and Leisure Robots Revenue by Type (2017-2022) & (US$ Million) Table 97. Middle East and Africa Home Entertainment and Leisure Robots Revenue by Type (2023-2028) & (US$ Million) Table 98. Middle East and Africa Home Entertainment and Leisure Robots Sales by Application (2017-2022) & (K Units) Table 99. Middle East and Africa Home Entertainment and Leisure Robots Sales by Application (2023-2028) & (K Units) Table 100. Middle East and Africa Home Entertainment and Leisure Robots Revenue by Application (2017-2022) & (US$ Million) Table 101. Middle East and Africa Home Entertainment and Leisure Robots Revenue by Application (2023-2028) & (US$ Million) Table 102. Middle East and Africa Home Entertainment and Leisure Robots Sales by Country (2017-2022) & (K Units) Table 103. Middle East and Africa Home Entertainment and Leisure Robots Sales by Country (2023-2028) & (K Units) Table 104. Middle East and Africa Home Entertainment and Leisure Robots Revenue by Country (2017-2022) & (US$ Million) Table 105. Middle East and Africa Home Entertainment and Leisure Robots Revenue by Country (2023-2028) & (US$ Million) Table 106. Modular Robotics Corporation Information Table 107. Modular Robotics Description and Major Businesses Table 108. Modular Robotics Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 109. Modular Robotics Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 110. Modular Robotics Recent Developments Table 111. Robobuilder Corporation Information Table 112. Robobuilder Description and Major Businesses Table 113. Robobuilder Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 114. Robobuilder Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 115. Robobuilder Recent Developments Table 116. SoftBank Robotics Corporation Information Table 117. SoftBank Robotics Description and Major Businesses Table 118. SoftBank Robotics Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 119. SoftBank Robotics Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 120. SoftBank Robotics Recent Developments Table 121. Sony Corporation Corporation Information Table 122. Sony Corporation Description and Major Businesses Table 123. Sony Corporation Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 124. Sony Corporation Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 125. Sony Corporation Recent Developments Table 126. Sphero Corporation Information Table 127. Sphero Description and Major Businesses Table 128. Sphero Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 129. Sphero Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 130. Sphero Recent Developments Table 131. Blue Frog Robotics Corporation Information Table 132. Blue Frog Robotics Description and Major Businesses Table 133. Blue Frog Robotics Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 134. Blue Frog Robotics Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 135. Blue Frog Robotics Recent Developments Table 136. WowWee Group Corporation Information Table 137. WowWee Group Description and Major Businesses Table 138. WowWee Group Home Entertainment and Leisure Robots Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2017-2022) Table 139. WowWee Group Home Entertainment and Leisure Robots Product Model Numbers, Pictures, Descriptions and Specifications Table 140. WowWee Group Recent Developments Table 141. Key Raw Materials Lists Table 142. Raw Materials Key Suppliers Lists Table 143. Home Entertainment and Leisure Robots Distributors List Table 144. Home Entertainment and Leisure Robots Customers List Table 145. Home Entertainment and Leisure Robots Market Trends Table 146. Home Entertainment and Leisure Robots Market Drivers Table 147. Home Entertainment and Leisure Robots Market Challenges Table 148. Home Entertainment and Leisure Robots Market Restraints Table 149. Research Programs/Design for This Report Table 150. Key Data Information from Secondary Sources Table 151. Key Data Information from Primary Sources List of Figures Figure 1. Home Entertainment and Leisure Robots Product Picture Figure 3. Global Home Entertainment and Leisure Robots Market Share by Type in 2021 & 2028 Figure 3. Education and Research Robots Product Picture Figure 4. Robotic Companion Pets Product Picture Figure 5. Others Product Picture Figure 6. Global Home Entertainment and Leisure Robots Market Share by Application in 2021 & 2028 Figure 7. Children Figure 8. Elderly People Figure 9. Others Figure 10. Home Entertainment and Leisure Robots Report Years Considered Figure 11. Global Home Entertainment and Leisure Robots Sales 2017-2028 (K Units) Figure 12. Global Home Entertainment and Leisure Robots Revenue, (US$ Million), 2017 VS 2021 VS 2028 Figure 13. Global Home Entertainment and Leisure Robots Revenue 2017-2028 (US$ Million) Figure 14. Global Home Entertainment and Leisure Robots Revenue Market Share by Region in Percentage: 2021 Versus 2028 Figure 15. Global Home Entertainment and Leisure Robots Sales Market Share by Region (2017-2022) Figure 16. Global Home Entertainment and Leisure Robots Sales Market Share by Region (2023-2028) Figure 17. North America Home Entertainment and Leisure Robots Sales YoY (2017-2028) & (K Units) Figure 18. North America Home Entertainment and Leisure Robots Revenue YoY (2017-2028) & (US$ Million) Figure 19. Europe Home Entertainment and Leisure Robots Sales YoY (2017-2028) & (K Units) Figure 20. Europe Home Entertainment and Leisure Robots Revenue YoY (2017-2028) & (US$ Million) Figure 21. Asia-Pacific Home Entertainment and Leisure Robots Sales YoY (2017-2028) & (K Units) Figure 22. Asia-Pacific Home Entertainment and Leisure Robots Revenue YoY (2017-2028) & (US$ Million) Figure 23. Latin America Home Entertainment and Leisure Robots Sales YoY (2017-2028) & (K Units) Figure 24. Latin America Home Entertainment and Leisure Robots Revenue YoY (2017-2028) & (US$ Million) Figure 25. Middle East & Africa Home Entertainment and Leisure Robots Sales YoY (2017-2028) & (K Units) Figure 26. Middle East & Africa Home Entertainment and Leisure Robots Revenue YoY (2017-2028) & (US$ Million) Figure 27. The Home Entertainment and Leisure Robots Market Share of Top 10 and Top 5 Largest Manufacturers Around the World in 2021 Figure 28. The Top 5 and 10 Largest Manufacturers of Home Entertainment and Leisure Robots in the World: Market Share by Home Entertainment and Leisure Robots Revenue in 2021 Figure 29. Global Home Entertainment and Leisure Robots Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2017 VS 2021 Figure 30. Global Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028) Figure 31. Global Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028) Figure 32. Global Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028) Figure 33. Global Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028) Figure 34. North America Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028) Figure 35. North America Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028) Figure 36. North America Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028) Figure 37. North America Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028) Figure 38. North America Home Entertainment and Leisure Robots Sales Share by Country (2017-2028) Figure 39. North America Home Entertainment and Leisure Robots Revenue Share by Country (2017-2028) Figure 40. United States Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 41. Canada Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 42. Europe Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028) Figure 43. Europe Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028) Figure 44. Europe Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028) Figure 45. Europe Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028) Figure 46. Europe Home Entertainment and Leisure Robots Sales Share by Country (2017-2028) Figure 47. Europe Home Entertainment and Leisure Robots Revenue Share by Country (2017-2028) Figure 48. Germany Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 49. France Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 50. U.K. Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 51. Italy Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 52. Russia Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 53. Asia Pacific Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028) Figure 54. Asia Pacific Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028) Figure 55. Asia Pacific Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028) Figure 56. Asia Pacific Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028) Figure 57. Asia Pacific Home Entertainment and Leisure Robots Sales Share by Region (2017-2028) Figure 58. Asia Pacific Home Entertainment and Leisure Robots Revenue Share by Region (2017-2028) Figure 59. China Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 60. Japan Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 61. South Korea Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 62. India Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 63. Australia Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 64. China Taiwan Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 65. Indonesia Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 66. Thailand Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 67. Malaysia Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 68. Latin America Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028) Figure 69. Latin America Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028) Figure 70. Latin America Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028) Figure 71. Latin America Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028) Figure 72. Latin America Home Entertainment and Leisure Robots Sales Share by Country (2017-2028) Figure 73. Latin America Home Entertainment and Leisure Robots Revenue Share by Country (2017-2028) Figure 74. Mexico Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 75. Brazil Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 76. Argentina Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 77. Middle East and Africa Home Entertainment and Leisure Robots Sales Market Share by Type (2017-2028) Figure 78. Middle East and Africa Home Entertainment and Leisure Robots Revenue Market Share by Type (2017-2028) Figure 79. Middle East and Africa Home Entertainment and Leisure Robots Sales Market Share by Application (2017-2028) Figure 80. Middle East and Africa Home Entertainment and Leisure Robots Revenue Market Share by Application (2017-2028) Figure 81. Middle East and Africa Home Entertainment and Leisure Robots Sales Share by Country (2017-2028) Figure 82. Middle East and Africa Home Entertainment and Leisure Robots Revenue Share by Country (2017-2028) Figure 83. Turkey Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 84. Saudi Arabia Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 85. UAE Home Entertainment and Leisure Robots Revenue (2017-2028) & (US$ Million) Figure 86. Home Entertainment and Leisure Robots Value Chain Figure 87. Home Entertainment and Leisure Robots Production Process Figure 88. Channels of Distribution Figure 89. Distributors Profiles Figure 90. Bottom-up and Top-down Approaches for This Report Figure 91. Data Triangulation Figure 92. Key Executives Interviewed
  1. Global Market, By Product Types, 2018-2028 (USD Million)
  2. Global Market, By Applications, 2018-2028 (USD Million)
  3. Global Secure Messaging, Home Entertainment and Leisure Robots Market, By Region, 2018-2028 (USD Million)
  4. Global Web Portal, Home Entertainment and Leisure Robots Market, By Region, 2018-2028 (USD Million)
  5. Global Private, Home Entertainment and Leisure Robots Market, By Region, 2018-2028 (USD Million)
  6. Global Public,Home Entertainment and Leisure Robots Market, By Region, 2018-2028 (USD Million)
  7. North America Market, By Product Types, 2018-2028 (USD Million)
  8. North America Market, By Applications, 2018-2028 (USD Million)
  9. U.S. Market, By Product Types, 2018-2028 (USD Million)
  10. U.S. Market, By Applications, 2018-2028 (USD Million)
  11. Canada Market, By Product Types, 2018-2028 (USD Million)
  12. Canada Market, By Applications, 2018-2028 (USD Million)
  13. Mexico Market, By Product Types, 2018-2028 (USD Million)
  14. Mexico Market, By Applications, 2018-2028 (USD Million)
  15. Europe Market, By Product Types, 2018-2028 (USD Million)
  16. Europe Market, By Applications, 2018-2028 (USD Million)
  17. U.K. Market, By Product Types, 2018-2028 (USD Million)
  18. U.K. Market, By Applications, 2018-2028 (USD Million)
  19. Germany Market, By Product Types, 2018-2028 (USD Million)
  20. Germany Market, By Applications, 2018-2028 (USD Million)
  21. Italy Market, By Product Types, 2018-2028 (USD Million)
  22. Italy Market, By Applications, 2018-2028 (USD Million)
  23. France Market, By Product Types, 2018-2028 (USD Million)
  24. France Market, By Applications, 2018-2028 (USD Million)
  25. Russia Market, By Product Types, 2018-2028 (USD Million)
  26. Russia Market, By Applications, 2018-2028 (USD Million)
  27. Asia-Pacific Market, By Product Types, 2018-2028 (USD Million)
  28. Asia-Pacific Market, By Applications, 2018-2028 (USD Million)
  29. India Market, By Product Types, 2018-2028 (USD Million)
  30. India Market, By Applications, 2018-2028 (USD Million)
  31. Japan Market, By Product Types, 2018-2028 (USD Million)
  32. Japan Market, By Applications, 2018-2028 (USD Million)
  33. China Market, By Product Types, 2018-2028 (USD Million)
  34. China Market, By Applications, 2018-2028 (USD Million)
  35. South Korea Market, By Product Types, 2018-2028 (USD Million)
  36. South Korea Market, By Applications, 2018-2028 (USD Million)
  37. Australia Market, By Product Types, 2018-2028 (USD Million)
  38. Australia Market, By Applications, 2018-2028 (USD Million)
  39. Latin America Market, By Product Types, 2018-2028 (USD Million)
  40. Latin America Market, By Applications, 2018-2028 (USD Million)
  41. Brazil Market, By Product Types, 2018-2028 (USD Million)
  42. Brazil Market, By Applications, 2018-2028 (USD Million)
  43. Middle East & Africa Market, By Product Types, 2018-2028 (USD Million)
  44. Middle East & Africa Market, By Applications, 2018-2028 (USD Million)
  45. Saudi Arabia Market, By Product Types, 2018-2028 (USD Million)
  46. Saudi Arabia Market, By Applications, 2018-2028 (USD Million)
  47. UAE Market, By Product Types, 2018-2028 (USD Million)
  48. UAE Market, By Applications, 2018-2028 (USD Million)
  49. South Africa Market, By Product Types, 2018-2028 (USD Million)
  50. South Africa Market, By Applications, 2018-2028 (USD Million)
  1. Global Home Entertainment and Leisure Robots Market Segmentation
  2. Global Home Entertainment and Leisure Robots Market: Research Methodology
  3. Market Size Estimation Methodology: Bottom-Up Approach
  4. Market Size Estimation Methodology: Top-Down Approach
  5. Data Triangulation
  6. Porter’s Five Forces Analysis
  7. Value Chain Analysis
  8. Global Market Attractiveness Analysis By Product Types
  9. Global Market Attractiveness Analysis By Applications
  10. Global Home Entertainment and Leisure Robots Market Attractiveness Analysis ByRegion
  11. Global Home Entertainment and Leisure Robots Market: Dynamics
  12. Global Market Share By Product Types (2021 & 2028)
  13. Global Market Share By Applications (2021 & 2028)
  14. Global Home Entertainment and Leisure Robots Market Share By Region (2021 & 2028)
  15. Global Home Entertainment and Leisure Robots Market Share By Company (2020)
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Includes
  • Purchase Report Sections
  • Regional analysis
  • Segmentation analysis
  • Industry outlook
  • Competitive landscape
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